By using the weapon’s rapid fire capability and concentrating their fire on the view port and gunner’s spotting scope, they force the driver to duck his head and keep the entire crew “pinned” inside their own steel coffin. Guards Rifle gain their button vehicle ability once they've been equipped with the DP-28. Seeing Guards destroy a tank is a very rare case, but Guards do have another option to deal with these kind of threat. Note that, while they can still damage them, they will have difficulty dealing with medium to heavy armored threats. Killing a halftrack is more difficult, but having one or two Guards Rifle Infantry can effectively deny enemy light armored presence in the field. It proves extremely lethal against lightly armored targets such as scout cars, which usually only withstand three or four volleys. The PTRS-41 is a semi-automatic weapon, and is fired at a surprisingly fast rate. Guard Rifle Infantry squad will usually become available with 1 or 2 Command points, meaning that they can be fielded fast enough to deal with the Ostheer's light armored threat. Note that neither the DP or PTRS can be fired on the move firing will require the squad to be stationary, consequentially Guards Rifle are better suited for defense than offense. You can further even the odds by equipping them with two DP-28s Light machine guns, giving them superior infantry fighting capability. They can provide good AT capability in the field, and even though the rest of the squad are only armed with the Mosin-Nagant rifle, Guards Rifle can easily dispatch the Grenadier in a 1 on 1 fight. 2.1 RGD-33 Fragmentation Grenade- 35 MunitionĬonsidered elite because of their extensive training and experience, Guards Rifle Infantry come in a six man squad, with two of the members armed with PTRS-41 anti tank rifle.
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